# Hades, Host of Many — card image v1

- Image: `hades-host-of-many-v1.png`
- Source: `/Users/dthurn/clash/docs/clash.md`, current approved Hades design.
- Generation: built-in imagegen, one generation. No raster compositing or external API fallback.
- Dimensions: 1061 × 1482 pixels, approximately 5:7. No resizing or stretching applied.
- Reference: `/Users/dthurn/.llms/skills/mtg-card-mockup/references/images/klothys-thb.png`; Klothys, God of Destiny, ordinary Theros Beyond Death printing, frame/layout reference only.
- Reference source: https://media.wizards.com/2019/thb/en_glBcQJcaMG.png
- Original generated image: `/Users/dthurn/.codex/generated_images/01a0d6ff-b43b-73d0-8eaf-8ad19a53d5d8/exec-096b6a34-8860-4203-b087-baf4664ec471.png`

## Approved specification

**Name:** Hades, Host of Many  
**Mana cost:** {4}{W}{B}  
**Actual colors:** white and black; multicolor gold modern legendary Nyx frame with white-black accents.  
**Type:** Legendary Enchantment Creature — God  
**Power/toughness:** 4/7  
**Rarity/set mark:** mythic, original orange-red lightning bolt.  
**Footer:** CLASH • CUSTOM • PLAYTEST  
**Flavor text:** none.

Rules:

> Deathtouch, lifelink
>
> Whenever one or more nontoken creatures die, draw a card and create a Treasure token. This ability triggers only once each turn.
>
> At the beginning of your end step, return target creature card from a graveyard to the battlefield under your control with a finality counter on it.

Narrative: Hades receives the dead of every army into his realm and grants an exceptional conditional passage back from death. The procession and buried wealth echo the source document's Host of Many/Plouton throughline; an open hand and luminous departing shade are creative visual composition inspired by the Orpheus and Eurydice throughline.

## Visual verification

Inspected the generated image visually. Name, ordered generic 4 / white sun / black skull cost, complete type line, all three rule paragraphs, and 4/7 agree with the specification. Confirmed the nontoken restriction, once-each-turn limit, target, any graveyard, controller, finality counter, and absence of reminder text. No added devotion or indestructibility. Footer and small orange-red lightning-bolt mark match shared set direction.

The gold bars, integrated legendary crown, Nyx rails, pale rules panel, oval and P/T badge are present. Text clears the art, frame, mana cost, type symbol, P/T badge and footer. Artwork depicts a composed bearded Greek god, a procession of shades and a suggested release into light. No material unresolved text or layout defect observed. Generated mockup, not certified print production.

## Exact production prompt

```text
Use case: product-mockup
Asset type: one complete custom Magic: The Gathering card face, Hades, Host of Many
Primary request: Create a polished high-resolution modern legendary enchantment creature card, as a flat upright digital render approximately 5:7. All outside black border and rounded corners visible. No perspective, tabletop, hands, sleeve, glare or drop shadow.
Input images: Image 1 is FRAME AND GEOMETRY REFERENCE ONLY (Klothys, Theros Beyond Death). Match its conventional M15 modern legendary crown integrated into the frame, gold title/type bars, subtle starry Nyx side rails, pale readable rules panel, small centered bottom oval, and inset power/toughness badge. Replace ALL reference art, card data, color accents, set identity, and credits. Use WHITE-BLACK accents, cream and charcoal, with multicolor gold bars.
Typography: Beleren-style name/type, Plantin-style rules serif. Name on one line upper left with cost upper right. Full type line on one line, legible and clear of set mark. Rules left-aligned upright text, separated into exactly three paragraphs. All words must be exact. Scale text to fit without removing any text or squeezing the art window away.

Art: Painterly epic Greek mythology. Hades, a grave and imposing mature bearded Greek god in dark robes with understated gold regalia, receives a vast procession of translucent fallen warriors in a cavernous underworld of dark stone and buried gold. He extends an open hand toward one luminous shade beginning to turn toward a distant shaft of daylight: the conditional release of a mortal from death. Place Hades as the dominant half-length foreground figure, with the streams of tiny souls receding behind him to convey 'Host of Many'. His expression is composed authority, not evil rage. Charcoal, pale stone, warm muted gold and spectral ivory light. Confine illustration entirely to landscape art window; preserve readable pale rules panel. No devil horns, modern objects, invented named gate, lettering or human skull-throne.

CARD DATA — render verbatim, without field labels or quotation marks:
Name: Hades, Host of Many
Mana cost: {4}{W}{B} — exactly THREE circular symbols in that order: neutral numeral 4, white sun, black skull. Never letters W/B or literal braces.
Type: Legendary Enchantment Creature — God
Rules:
Deathtouch, lifelink

Whenever one or more nontoken creatures die, draw a card and create a Treasure token. This ability triggers only once each turn.

At the beginning of your end step, return target creature card from a graveyard to the battlefield under your control with a finality counter on it.

Power/toughness: 4/7
Flavor: none. Do not add flavor text.
Set mark: small original orange-red lightning-bolt symbol, mythic rarity, at right of type line.
Bottom center: simple decorative oval in standard stamp position.
Footer exactly: CLASH • CUSTOM • PLAYTEST
No collector number, no invented artist credit, no official release identity.

Constraints: Preserve every rule word, numeral, capitalization and paragraph; natural line wrapping only. Do NOT add finality reminder text, indestructible, devotion, or any extra ability. Especially retain 'nontoken', 'only once each turn', 'target', 'a graveyard', 'under your control', and 'with a finality counter on it.' Keep title/cost clear, full type line distinct, and entire rules above 4/7 badge and footer. Art is monumental but frame remains conventional, not an ornate fantasy UI.
```
