# H09 — Eurydice

Frozen revision: `clash-support-v1.0-20260925`

Source: `cards/clash-custom.yaml`

Source SHA-256: `2a0e41680f30b86833a435734dab09c93efd17954294d7c3579389ac25753744`

Generation: built-in imagegen; one initial call per card.

## Immutable card specification

```json
{
  "id": "H09",
  "name": "Eurydice",
  "mana_cost": "{1}{W}",
  "colors": [
    "W"
  ],
  "type_line": "Legendary Enchantment Creature — Nymph",
  "rules_text": "Whenever Eurydice enters or attacks, if you control a creature with a finality counter on it, draw a card.\nAs long as Eurydice has a finality counter on it, other creatures you control get +2/+2.",
  "power": "2",
  "toughness": "2",
  "rarity": "rare",
  "replaces": "True Conviction",
  "primary_role": "threat",
  "signature": false,
  "myth_source": "https://www.theoi.com/Text/OvidMetamorphoses10.html",
  "myth_connection": "Ovid's account places Eurydice's death, retrieval, and second loss at the emotional center of Orpheus's descent. The anthem makes the returned person's continued presence matter to everyone around her. She is not merely a generic corpse to sacrifice; losing her immediately diminishes the host. The battle empowerment is a creative game adaptation.",
  "narrative_beat": "The person recovered is the reason the whole journey matters.",
  "design_note": "Cast normally, Eurydice is a modest body with conditional draw. Returned with finality, she supplies cards and a large army-wide bonus while remaining a vulnerable 2/2 herself. This replaces generic double strike with a visible individual whose preservation supplies closing power.",
  "signature_demo": null,
  "counterplay": "Exile, bounce, or destroy Eurydice before combat damage. If she has finality, destruction loses her permanently; if bounced, she returns to her owner's hand and loses the anthem unless brought back with finality later. The anthem does not protect Eurydice herself.",
  "art_brief": "Eurydice alone at the edge of morning light, looking toward a path outside the frame. Quiet, recognizably human emotion; no army or throne.",
  "tokens": []
}
```

## Input references

- Image 1, frame/layout only: `/Users/dthurn/.llms/skills/mtg-card-mockup/references/images/heliod-thb.png`. Heliod, Sun-Crowned, Theros Beyond Death normal printing. Source: https://media.wizards.com/2019/thb/en_RRCkc4k6xo.png; bundled reference. Visually inspected before submission.
- Image 2, art style/set mark only: `/Users/dthurn/clash/output/cards/hades-host-of-many-v1.png`. Existing approved Clash Hades commander; art style and set mark only. Visually inspected before submission.

## Exact actual generation prompt

```text
Use case: product-mockup
Asset type: one complete custom Magic: The Gathering card face for Clash.
Create a high-resolution flat upright 5:7 card, full black outside border visible, no photographic perspective.
Image 1 is FRAME/LAYOUT reference ONLY. Match its modern conventional proportions, title at top left, mana top right, landscape art window, type bar below art, pale lower rules panel, rare oval and compact black footer. Replace all reference words and illustration.
Last image is ART STYLE/SET MARK reference ONLY: approved Clash Hades commander, its painterly fantasy realism and small lightning mark. Do not copy its Nyx or creature frame unless explicitly required below. Never copy its card data.
Frame: modern monowhite legendary ENCHANTMENT creature: white name/type bars, integrated legendary crown and subtle Nyx stars on frame rails as Heliod reference, quiet pale rules panel. P/T badge 2/2.
Typography: crisp Beleren-style name/type and Plantin-style rules serif. Keep name on one line and clear the mana; full type line clear of the small set mark. Generous readable rules, natural paragraph breaks.
Art: Eurydice alone at the edge of morning light, looking toward a path outside the frame. Quiet, recognizably human emotion; no army or throne.
One focal narrative moment. Restrained charcoal, pale stone, muted gold and natural light. Keep only the scene's useful supporting details, with quiet background. Painting contained inside the landscape art window. No letters in painting.

EXACT CARD DATA. Do not print these labels or quotation marks.
Name: Eurydice
Mana cost: {1}{W}
Render every mana token as its correct circular glyph in EXACT order: numerals neutral circles, W white sun, B black skull. Inline {T} must be proper curved-arrow TAP symbol, not letter T. No literal braces or W/B letters.
Type: Legendary Enchantment Creature — Nymph
Rules, preserving paragraphs and exact wording:
Whenever Eurydice enters or attacks, if you control a creature with a finality counter on it, draw a card.

As long as Eurydice has a finality counter on it, other creatures you control get +2/+2.
Power/toughness: 2/2
Rarity: rare; small gold lightning-bolt mark at right end of type bar.
Footer: CLASH • CUSTOM • PLAYTEST
Collector identifier: H09
Standard small centered bottom rare oval.
No flavor, no finality reminder, no invented reminder or other text, no artist or official release identity. Do not omit restrictions or invent mechanics; exact supplied card data must all be present. 
No ornate alternative UI, no oversized frame decorations, no text over busy artwork, no title/cost overlap, no missing bottom border.
For exact rarity consistency, the rare set lightning mark is muted metallic GOLD, not orange, amber, red or copper.
```

## Observed visual QA

Passed exact Eurydice, 1W, Legendary Enchantment Creature — Nymph, 2/2. Both rules paragraphs exact including enters or attacks, if you control a creature with a finality counter, draw a card; her own finality condition and other creatures +2/+2. Correct monowhite crown and Nyx enchantment-creature rails, gold rare lightning. Lone woman looks toward light; background includes a distant temple, her face remains focal.

Output dimensions: 1060 × 1484 pixels.

Image SHA-256: `041ea0ecd3b63fbe693c631e9a7ced764d60d7b70610fc672bf21b061bea2f67`
